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February 13, 2004 -- About Us | Advertise | Events | Publications | Subscribe

Main Stories
o Report: Record $2.2 Billion in 'Net Ad Revenue Generated in Q4 2003
o Sirius Satellite Radio Sells $250 Million in Notes
o U.S. Copyright Office Publishes Official Music Webcasting Royalty Rates
o Electronic Arts Acquires "NBA Street" Game Developer NuFX
o Hollywood Duplication Studio Fires 3 Charged With Copyright Infringement

o Note to Readers: Presidents' Day Holiday


 > DMW Announcements
 --DMW Events
   -Digital Music Forum
   -Games & Mobile Forum

 --Digital Media Law Report

 > Featured Advertisement:
 --Game Developers Conference 2004, March 22-26, San Jose, California
 --Artisan Quality Handbags and Jewelry
 

o Briefly Noted: Ubisoft's "Uru Live," Telenor Mobil - full-song mobile downloads, Pixology - camera phone prints, Academy of Interactive Arts & Sciences - awards nominees, Sony Computer Entertainment America - "Rise to Honor," SunnComm Technologies - Plasma Records, Video game release delays - fallout, BitTorrent

 
> Job/Event/Marketplace Classifieds:
 --
10.0 million Software Co.,VP Technology, Long Island, NY
 --
Sales Executive
 --
Account Executive
 --
Federal Territory Sales Manager - West Coast
 --
Marketing Executive
 --Premium, Affordable Learning and eLearning Management System  
 --PricewaterhouseCoopers' Entertainment and Media Outlook
 


o Report: Record $2.2 Billion in 'Net Ad Revenue Generated in Q4 2003

New York -- Online advertising recorded its highest revenue-producing quarter ever in the fourth quarter of 2003, when $2.2 billion from ads was generated -- bringing revenues for the year of 2003 to $7.2 billion, a 20% increase over 2002, according to data from the Interactive Advertising Bureau (IAB) and PricewaterhouseCoopers. The previous single-quarter ad revenue record of $2.12 billion was set in the fourth quarter of 2000. "The consistent revenue growth signals, in part the increased adoption of broadband," said PricewaterhouseCoopers new media group chair Tom Hyland. "Combined with the evolution of emerging ad formats including Search the growing health of the online medium and its proven advertising effectiveness bode well for sustainable revenue growth."
http://www.iab.net/news/pr_2004_2_12.asp
_____________________________________________

o Sirius Satellite Radio Sells $250 Million in Notes

New York -- Sirius Satellite Radio, a provider of satellite-delivered digital radio programming, announced on Friday that it has raised $250 million through the sale of five-year convertible notes to investors. The company will use the new funds for general corporate purposes, and said it may sell an additional $50 million in notes due to demand. New York-based Sirius yesterday raised its subscriber and revenue forecasts for the year, predicting it will now reach 1 million subscribers and bring in $70 million in revenue during 2004. The company also announced a partnership with Radio Shack, which will sell the company's satellite radio receivers in its retail stores. Finally, Sirius said that Volkswagen will make Sirius a factory and dealer-installed option on its 2005 Beetle and Jetta models.
http://biz.yahoo.com/prnews/040213/nyf048_1.html
http://biz.yahoo.com/prnews/040213/nyf070_1.html 
http://www.siriusradio.com
_____________________________________________

o U.S. Copyright Office Publishes Official Music Webcasting Royalty Rates

Washington -- The U.S. Copyright Office this week published the long-delayed official royalty rates that webcasters must pay to stream music online, essentially approving an agreement proposed in April 2003 between the Recording Industry Association of America (RIAA) and a group of large webcasters. The rates, which many webcasters long argued with the RIAA and regulators would be prohibitively high for them to remain in business, will be effective for the period of 2003-2004. Webcasters must make a payment for the period of Jan. 1, 2003 through Feb. 29, 2004 by April 14, and from then on will make monthly payments. The Copyright Office also officially established SoundExchange -- an entity set up by the RIAA -- as the sole collector of these royalties, responsible for distributing payments to artists and copyright holders. 
http://www.copyright.gov/newsnet/2004/218.html
http://www.copyright.gov/fedreg/2004/69fr5693.html
http://makeashorterlink.com/?T22342767 
http://www.soundexchange.com
____________________________________________

o Electronic Arts Acquires "NBA Street" Game Developer NuFX

Redwood City, Calif. -- Video game developer Electronic Arts announced on Friday that it has acquired Illinois-based sports game studio NuFX, which developed EA's "NBA Street" title and is currently at work on its "Fight Night 2004." Financial terms of the deal were not disclosed. The two companies have worked together over the past eleven years on a total of 15 game titles, including EA's "NCAA March Madness," "NBA Live" and "FIFA Soccer" franchises.
http://biz.yahoo.com/bw/040213/135134_1.html 
http://www.ea.com 
http://www.nufx.com
____________________________________________

o Hollywood Duplication Studio Fires 3 Charged With Copyright Infringement

Hollywood -- Lightning Media, a Hollywood film duplication studio and provider of new media services, announced on Friday that it terminated three of its employees following an FBI investigation that revealed the employees were allegedly violating criminal copyright laws. The employees are now facing criminal copyright infringement charges filed in U.S. District Court for the Central District of California. The FBI stated that Lightning Media is in no way culpable for the alleged infringements. "We learned, almost 6 months ago, that some employees were illegally in possession of unreleased feature films," said Lightning Media CEO Steve Buchsbaum. "These employees did so without the knowledge or authorization of Lightning Media. Apparently, they were able to circumvent our stringent piracy protection controls. We worked closely with the FBI to identify the perpetrators and to put a stop to the piracy."
http://www.lightning-media.net
____________________________________________

o Note to Readers

Digital Media Wire will not be published on Monday, Feb. 16, in observance of the Presidents' Day holiday. The next edition will arrive on Tuesday, Feb. 17.

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 > DMW Events:

4th Annual Digital Music Forum

March 1, 2004 | New York City
www.digitalmusicforum.com

 

KEYNOTE SPEAKERS
Sean Ryan - VP, Music Services, Real Networks
Jonathan Potter - Executive Dir., Digital Media Association

FEATURED INTERVIEW/Q&A
Steven Marks - SVP, Legal & Business Affairs,
RIAA

CONFIRMED SPEAKERS
Chris Amenita - SVP, ASCAP

Amy Bernstein - Senior Editor, Business 2.0
Derek Broes - EVP, Worldwide Operations,
Altnet
David Card - VP & Research Director, Jupiter Research
Scott Cohen - Co-Founder & President, The Orchard Global Media

Ted Cohen - SVP, Digital Development & Distribution, EMI Music

Peter Csathy - COO, MusicMatch

David Del Beccaro - President & CEO, Music Choice

Maureen Dorney - Partner, Gray Cary
Roy Elkins - CEO & Founder, Broadjam
Mark Frieser - CEO & Founder, Consect
Brian Garrity - Senior Editor, Billboard Magazine
Tom Gensch - VP, Content & Premium Services, PaymentOne

Laura Goldberg - COO, Napster

Jim Griffin - CEO, Cherry Lane Digital
Ellie Hirschhorn - GM & EVP, MusicNet
Jeff Howe - Contributing Editor, Wired Magazine
David Hyman - Chief Strategy Officer, Gracenote
Scott Kauffman - President & CEO, MusicNow (formerly FullAudio)
John Kilcullen - President & Publisher, Billboard Magazine
David Kusek - VP, Berklee Media, Berklee College of Music
Tim Nilson - VP, Mobile Technology, Sony Music
Larry Rebich, VP of Program Acquisition & Market Dev., SIRIUS Satellite Radio
Tim Riley, Worldwide Executive of Music, Activision
Rob Schoeben, Vice President of Application Marketing, Apple
Ned Sherman - CEO & Founder, Digital Media Wire
Howie Singer - Chief Technology Officer, Warner Music Group
Perry Solomon - Founder & VP, Strategy, Peppercoin
Bob Struble - President & CEO, Ibiquity Digital
Nikke Slight - SVP, New Media, Atlantic Records
Nada Usina - GM, Entertainment & Media Business, Nokia America
Jim Van Huysse - Executive Director & GM, The AOL Radio@ Network
Jon Vlassopulos - Sr. Dir., Bus. Dev., AT&T Wireless Mobile Multimedia

ABOUT THE PROGRAM
This year's forum focuses on the following questions:

- Is there a viable business model for selling music online? 
- Can licensed services compete with free downloads from file-sharing networks? 
- Who will be the winners and the losers in the world of online music sales? 
- What is the status of pending lawsuits and legislation concerning digital copyrights? Can the music industry profit from legitimate uses of P2P?
- How are consumers reacting to new formats for music delivery?
- Will new formats generate the kind of success that the industry experienced with CDs during the '80s and '90s? 
- What are the challenges and opportunities for music industry executives seeking to maximize the potential of the mobile market?
- What does the future hold for satellite and Internet radio?

For complete agenda and event details, please go to: www.digitalmusicforum.com

REGISTRATION
Pre-Registration: $295 (until February 20)
Registration: $395 (after February 20)

Online :  http://kb.digitalmediawire.com/register.php?eventid=1056
Phone: 323-464-0793




2nd
Annual
GAMES & MOBILE FORUM

April 15
, 2004  |  New York City
www.gamesandmobile.com

Overview
Games & Mobile Forum is 1-day executive forum focused on business and technology developments impacting games and mobile entertainment.  In 2003, leading executives from entertainment and technology companies including, Yahoo! Games, AOL Games, Atari,  Acclaim, Warner Bros. Online, AtomShockwave, CNET, Creative Artists Agency (CAA), The Endeavor Agency, Mythic Entertainment and Digital Bridges participated in a series of panels on topics, including "Mobile Games: The Coming Wireless Revolution", "Developing Games Based on Film, Television & Music Properties and Visa-Versa"", and "Advergames: Recent Developments & Opportunities".

REGISTRATION
Early Bird Special: $ 195 (until March 12)
Pre-Registration: $ 295 (until April 9)
Registration: $ 395 (after April 9)

Online :  http://kb.digitalmediawire.com/register.php?eventid=1060 
Phone: 323-464-0793

To submit speakers for the 2004 conference, please send a bio and photo (optional) to Tinzar Than, VP, Marketing & Events, Digital Media Wire, Inc. at tinzar@digitalmediawire.com.


> DMW Publications:

> Digital Media Law Report
Must-read publication on legal and policy matters related to digital media. Law Report includes case summaries, news and analysis, policy updates, court filings, and exclusive interviews with legal counsel and business leaders. Published monthly. Subscriptions - Order

Available Now - December Law Report - 31 pages - Order

Past Events | Sponsorship Materials | Partners & Clients
 

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> Featured Advertisement: 

> Game Developers Conference 2004, March 22-26, San Jose, California

GDC is the world’s largest and most important professional event for the game industry and the best place to find out the worldwide future of the games market. Keynotes include: Andrew House, Executive Vice President of Third-Party Relations and Marketing, Sony Computer Entertainment America Neil Young, VP and Executive in Charge of Production, Electronic Arts Register by February 18 at http://www.gdconf.com and save up to 30% on GDC passes.

Use priority code: DDIGM4 to receive an additional $25 discount. 

> Artisan Quality Handbags and Jewelry

Marumaru offers artisan quality handbags and jewelry for the savvy and discriminating woman. We specialize in vintage silk kimono purses and offer many elegant jewelry pieces made from bamboo and coral to semi-precious stones. All of our fine products are Asian-inspired and handcrafted in Hawaii, the gateway to Asia. We welcome you. Please visit us at marumarugirl.com.
contact: cara@marumarugirl.com  or michael@marumarugirl.com
 

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o Briefly Noted:

(San Francisco) Video game developer Ubisoft Entertainment has announced that it will shut down its massively multiplayer online game "Uru Live" due to a lack of enough paying subscribers to sustain its operations. The game was the online component to "Uru: Ages Beyond Myst," a sequel to the popular PC adventure game "Myst." "Even with all of the time, money, resources, code, people, sweat, and heart that were poured into Uru Live, we needed a certain number of subscribers to pay the bills. We didn't get there… We were just not able to signup the number of subscribers (even for free) necessary to pay for that effort," reads a note on the "Uru Live" website.
http://mystworlds.ubi.com/US/About/SignUp.htm
http://www.wired.com/news/games/0,2101,62253,00.html 
http://www.ubisoft.com

(Oslo, Norway) Wireless network operator Telenor Mobil on Friday announced the launch of a service that lets users download full songs directly to their cell phones. The service, offered through Telenor unit djuice, will initially offer 250-300 songs for download. Norway-based Telenor said songs are delivered encrypted to prevent piracy, and that music transferred to other phones will not be accessible without the SIM card embedded in the original phone.
http://biz.yahoo.com/prnews/040213/lnf008_1.html 
http://www.telenor.com 
http://www.djuice.no/?wlnr=01030

(Las Vegas) Pixology, a U.K.-based provider of digital photography software and services, announced on Friday a service that allows camera phone owners to send their pictures directly to a retail store for printing. The Print From Mobile (PFM) service will not require users to first access a website, kiosk or consumer terminal, instead sending photos directly from their cell phone to the printer. Pixology said U.K.-based retailer Jessops and U.S.-based retailer Duane Reade will be the first to launch its service.
http://www.pixology.com

(Culver City, Calif.) The Academy of Interactive Arts & Sciences (AIAS), a video game industry trade group, on Friday announced nominees for its 7th Annual Interactive Achievement Awards, which will be awarded in Las Vegas on March 4. Nominated for "Overall Game of the Year" were "Command & Conquer: Generals," "Call of Duty Max Payne 2: The Fall of Max Payne," "Prince of Persia: The Sands of Time," "Ratchet & Clank: Going Commando," "Rise of Nations," "SSX 3," "Star Wars: Knights of the Old Republic" and "The Legend of Zelda: The Wind Waker."
http://www.interactive.org

(Foster City, Calif.) Sony Computer Entertainment America on Friday said that it will provide a multi-million dollar marketing campaign to support the launch of its "Rise to Honor" title for PlayStation 2, due in stores on Feb. 17. Part of the promotions will include appearances by Hong Kong action film star Jet Li, who participated in the creative development of the game.
http://www.playstation.com

(Phoenix, Ariz.) Quiet Tiger, the sales partner for SunnComm Technologies' CD copy-protection solutions, said on Friday that Plasma Records has licensed the technology to copy-protect an upcoming album release from its artist Manmohan Waris.
http://biz.yahoo.com/bw/040212/125610_1.html 
http://www.sunncomm.com 
http://www.plasmarecords.net

(San Francisco) Wired News on Friday reported on the growing number of video games whose release dates are being delayed for various reasons, and the effect that these delays are having on marketing campaigns, and developers' revenue and share prices. Recently, Electronic Arts delayed both "The Sims 2" and "Medal of Honor: Pacific Assault," while Atari delayed the release of its "DRIV3R" game. "The conflict is that software is software, and games are software disguised as entertainment," an executive at one of the biggest game companies told Wired News. "Games represent some of the most complicated software engineering tasks performed today. As software gets more complicated, release dates get less solid."
http://www.wired.com/news/games/0,2101,62256,00.html

(New York) The New York Times on Friday profiled Bram Cohen, the 28-year-old programmer responsible for creating BitTorrent, a file-sharing service growing in popularity for its ability to quickly download files by using a unique architecture. The software breaks files into many small pieces instead of sending a single large file, and once a user downloads a bit of the file they also then simultaneously begin uploading that bit to other users wanting the file. The benefit is that the most popular files are at the same time the most accessible because bits may be downloaded from all the users who have come before. While working on BitTorrent Cohen lived off of credit cards, but since has taken a job with game developer Valve Software ("Half-Life 2"), and is working on the company's Steam game distribution software.
http://www.nytimes.com/2004/02/12/technology/circuits/12shar.html
http://bitconjurer.org/BitTorrent

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> Classifieds:

> $10.0 million Software Co.,VP Technology, Long Island, NY

VP will lead highly talented development team to conceptualize, architect and develop enterprise grade applications. Need 10 years diverse experience in designing enterprise grade software in both installed and ASP formats. Strong understanding of Java and client/server technologies. Masters in Computer Science. Local candidates preferred. Send resumes to sunnyreach@hotmail.com
___________________

> Sales Executive

GEOBRIDGE Corporation, an information security provider seeks sales professionals to join our Reston, VA office. We are a small, growing, profitable company expanding our existing team. Responsibilities include managing aspects of sales cycle - cold calling, qualification and closing enterprise accounts. Requirements include 5+ yrs experience selling enterprise solutions, proven track record and the ability to conduct a technically driven sale. Send resumes to jobs@geobridge.net
___________________

> Account Executive

WLWC TV a Viacom owned and operated station in Providence, RI has an opportunity for a local Account Executive to join an energetic and growing sales division. Candidate must be highly motivated, possess the ability to maintain existing account list and develop new business. TV, Radio, Cable or Print sales experience necessary. If you are interested in joining the fastest growing television station in the Providence market please email resume and letter of introduction to kamaral@wlwctv.com  or fax to K.Amaral at 401.351.0222 EOE
___________________ 

> Federal Territory Sales Manager - West Coast

This is a sr. level sales position which sells to high profile government enterprise accounts. Responsibilities: identifying and partnering with value add integrators and resellers, and development of partner relationships with networking companies and service providers. B.S. degree and 7 yrs business exp and 5 yrs exp selling telecom products to the govt. marketplace is necessary. Must have excellent communications skills and knowledge of existing VARS which sell to federal government within the territory. Must be a self - starter. Work from home reqd. with a min. of 50% travel. Send resumes to jobs@vbrick.com 
___________________

> Marketing Executive

McFadyen Consulting is an established eBusiness integrator specializing in the implementation of eCommerce, portal, and web content management solutions based on IBM WebSphere, ATG Dynamo, and Interwoven Teamsite. We seek a seasoned marketing executive to: Design & implement effective strategies for sales lead generation, Drive expansion of the McFadyen brand into the IBM WebSphere market, Guide our business evolution as a member of the management team. Send cover letter with salary requirements & resume to marketingjob@mcfadyen.com  More info: http://www.mcfadyen.com

___________________

> Premium, Affordable Learning and eLearning Management System

Parabola Corporation of Fairfax sells and supports a comprehensive Learning Management System focused on growing your business. Provides tools to administer courses, seminars, workshops, and other learning offerings. Visit http://www.ParabolaCorp.com  or call 703.280.2620 to find out more. Send inquiries to JBates@ParabolaCorp.com
___________________

> PricewaterhouseCoopers' Entertainment and Media Outlook

Purchase the book every entertainment and media executive must have. The PricewaterhouseCoopers' Entertainment and Media Outlook: 2003-2007 analyzes key trends and forecasts spending in the U.S. and Canada across 14 industry segments, including a Global Overview that forecasts spending and analyzes trends worldwide (also sold separately).  More Information

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About Us
Digital Media Wire, Inc. is a news organization, publisher and events company serving the digital media industry since May 2000. Our daily newsletter delivers original briefings on business, legal and financial developments shaping digital media and read by over 30,000 executives and professionals. To subscribe for free, please click here.

Digital Media Wire, Inc. is part of the Tech Wire Media Group, an international network of publications that includes Digital Media Law Report, Potomac Tech Wire, New England Tech Wire, Southeast Tech Wire, Bay Area Tech Wire, Tri-state Tech Wire and European Tech Wire. The network reaches more than 70,000 individuals from over 70 countries each business day.

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Chief Executive Officer: Ned Sherman
VP, Marketing & Events: Tinzar Than
Editor: Mark Hefflinger

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